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Let's get this out of the way first: despite modern game design concepts and very modern rendering tech, Diablo 4 looks a lot more like Diablo 2 than it does Diablo 3. And these are my (largely positive) impressions of arguably the biggest new game at the show: Diablo 4. So I went to BlizzCon 2019 as a fan with deep, deep history in these games. We leveled WoW characters together, each on our own desktops we gathered Diablo 3 sets in the couch co-op PS4 version we formed Overwatch teams with my brother-in-law and secured many, many plays-of-the-game we cheered for our favorite players in Hearthstone esports. Also, Blizzard games became a regularly shared activity between my wife and me over time. The same goes for modern World of Warcraft compared to many other MMOs.
Diablo 4 concept art full#
But as I grew older, and especially as I experienced games through the eyes of my then-girlfriend (now wife) who was new to gaming, I began to appreciate Blizzard's focus on accessibility, onboarding, and polish.īased on how it's designed, it's much easier to keep up with Diablo 3 if you work full time and have a family than it is to follow Path of Exile. I often felt like every Blizzard game had a more sophisticated, more compelling, more hardcore alternative. For years, though, I had mixed feelings about Blizzard games. I actually started my career as a writer writing for a World of Warcraft news site called WoW Insider (now titled Blizzard Watch). There was the long-awaited Diablo 4, a new World of Warcraft expansion called Shadowlands, a sequel-of-sorts to Overwatch, and a new Hearthstone mode that marks Blizzard's entry into the popular auto-battler genre. I've been to many a BlizzCon, but this was by far the most eventful in terms of announcements. Further Reading Diablo IV is revealed, sure looks like a supercharged Diablo IIAnd there were a lot of games.
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